Two games released by Pragmatic Play in early 2026 have very different appearances. Mines+ is a grid of concealed squares. Chicken+ shows a character crossing a pixel-style road. What connects them is the way a player makes several choices during a round and sees the result of each one.
That development is easier to understand alongside the games already familiar in an online casino. Spins and live tables have their own ways of involving the player. The new releases widen the range of mechanics available across the industry; they do not make those established experiences any less distinctive.
What Happens After a Game Opens
The game listings at jackpot city include spin games and live games. Choose a spin title and the reels become the centre of attention. They move, stop and display an arrangement of symbols. Open live roulette and the focus shifts to a streamed table, where a dealer conducts the game and the wheel determines the result. Those are more useful descriptions than calling both titles “casino games” and leaving it there. A player deciding what to open is also choosing what kind of action to follow. A reel animation presents one kind of round. A table shown in real time presents another.
The distinction carries through to the controls. Starting a spin is different from making a selection at a live table and watching the event unfold. Jackpot City’s separate spin and live listings help identify those experiences before a particular title is opened. The categories describe how the games are presented, while the individual titles provide the next level of choice.
A New Set of Actions Arrived in 2026
Pragmatic Play announced Mines+ on 29 January 2026. Players begin with 25 covered squares and choose how many mines will be placed on the grid. They then uncover squares in search of diamonds, with the option to cash out during play. The grid changes with every reveal.
Chicken+, announced on 26 March, takes its inspiration from a road-crossing arcade game. The character advances across lanes, and the display shows each move. Players can choose from four difficulty settings before starting. Where Mines+ keeps attention on the spaces still covered, Chicken+ makes the character’s position the clearest sign of progress. These launches provide industry examples of games built around a sequence of decisions. They are not presented as titles available at Jackpot City. Their value in this comparison is that they make the differences between casino mechanics easier to see. Reels settle into a result, live roulette follows a table event and an arcade-style game may ask for another choice before the round is complete.
The Screen Tells Players What Changed
Consider what the display communicates in each of those cases. After a spin, the stopped reels show the final symbols. During live roulette, the stream keeps the dealer, table and wheel visible. In Mines+, a selected square reveals what was beneath it. In Chicken+, the character appears in a new position after a crossing.
Each response is tied to the action that preceded it. Nielsen Norman Group’s article on visual feedback explains how small changes in an interface can show that an input was recognised. Its research addresses digital interfaces generally, but the principle helps describe what is happening in these games. The need for feedback becomes particularly noticeable when play has several steps. A player selecting a square needs to see which one opened. Someone following a streamed table needs a clear view of the event itself. These details are part of how a game communicates its rules through play, alongside any written instructions.
For a platform offering several game types, this also helps explain why a single visual theme cannot tell the whole story. Two titles might have equally colourful artwork yet ask for entirely different actions once opened.
Different Formats Have Different Rhythms
Browsing the spin and live sections at Jackpot City begins with a choice between those rhythms. A spin game centres on reel movement and the displayed result. A live table unfolds through a stream, with the dealer and table providing the continuity between selections. Neither needs to work like the grid in Mines+ or the moving character in Chicken+.
The difference between these formats is often clearest when you watch a round unfold. A spin settles on its symbols; live roulette keeps the table in view; an arcade-style game shows the result of each move. Watching someone play can reveal those differences more quickly than a title or screenshot.The 2026 arcade-style releases bring fresh examples to that comparison. Their repeated choices make progress through a round especially visible. Spin and live games show progress differently, and Jackpot City’s listings give players access to those established formats. Looking at the action behind each heading is a practical way to understand the variety within a casino catalogue.
Mines+ and Chicken+ therefore point to a broader design shift rather than one new standard for casino games. Suppliers are finding additional uses for grids, character movement and successive choices. Alongside reels and live tables, those mechanics show how many forms a casino round can take.



