Posts Tagged ‘Mobile Gaming’
Apple’s App Store contains nearly 6,200 games
Games make up almost 25% of all applications available for the iPod Touch/iphone, according to mobile analytics site Mobclix.
The site shows that as of now, 6,165 games are available in the App Store. Of those 1,485 are free of cost and the rest paid (99¢+).
Mobclix also has an interesting breakdown of categories within the game category, with puzzle titles making up over 23 percent of the mix, and arcade in a far second with only 13 percent of the titles. It is nice to see that Educational & Kids games tie Board and Strategy.
PSA: The iPhone cannot play Xbox 360 software
Ladies and gentlemen, brace yourself: the iPhone cannot play Xbox 360 games. We know, we were surprised too. Wait, no we weren’t. That’s why the latest YouTube video making the rounds is so hilariously stupid. YouTube vagabond onlywhenpissed claims a crack he created allows gamers to play Halo 3 on a jail-broken iPhone 3G with the aide of 1337pwn’s Friends List application. All it’ll take for you to learn this secret is a few measly MS Points.
The scammer attempts to showcase his wizardry by playing the game on his iPhone in the video found after the jump. However, even those who require the assistance of a seeing eye dog can tell it’s just a video of Halo 3 footage. The truth is the iPhone just doesn’t have the horsepower to run any Xbox 360 software. So, you’d have about as much luck getting this trick to work by placing a Halo 3 disc on your pinkie while spinning it and making aircraft noises. Don’t be a sucker. Hold onto your points.
Continue reading PSA: The iPhone cannot play Xbox 360 software
PSA: The iPhone cannot play Xbox 360 software originally appeared on Joystiq on Thu, 29 Jan 2009 19:00:00 EST. Please see our terms for use of feeds.
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Analyst: Chinatown Wars a test for both Take-Two, Nintendo
Analyst Dough Creutz of Cowen Group believes GTA: Chinatown Wars is as much a test for Take-Two as it is for Nintendo. Gamasutra reports on Creutz’s bullish investor note, where he expresses that the title will reveal Take-Two’s “ability to make inroads” on Nintendo’s platforms.
On the flip side, he expresses that Nintendo wants Chinatown Wars to succeed because it appeals to core gamers, whom Creutz apparently thinks Nintendo still gives a Yoshi’s turd about.
Analyst: Chinatown Wars a test for both Take-Two, Nintendo originally appeared on Joystiq on Thu, 29 Jan 2009 22:00:00 EST. Please see our terms for use of feeds.
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