Archive for the ‘World of Warcraft’ Category
Top five toughest and easiest raid bosses
Jinzuku over on Hyjal has a fun idea: list your top five toughest and easiest raid bosses. C’thun, M’uru, Kil’jaeden and Sarth 3D are appearing on most of the lists — the old Four Horsemen and even C’thun’s trash are also getting called out by Bornakk. Personally, I haven’t raided much of the hardest content, but on the hard side, I’d have to say that General Rajaxx gave my guild a rough time, Ragnaros didn’t go down easy, and Twin Emps didn’t play well with us (or a lot of other guilds, either).
Easiest? Chess (duh), I always found Baron Geddon to be pretty easy (though no less fun), Attumen the Hunter, and Venoxis was a knockover, too. But as you can see from the thread, people are all over the place — some of the hardest bosses in the game for some were simple for others. And while some guilds fly through content, others can bump their heads on bosses for quite a while. I wouldn’t put him on the hard list, but I know a few guilds I’ve run with had quite a bit of trouble with Moroes while they were first starting out.
All the World’s a Stage: So you want to be a Hunter
This installment of All the World’s a Stage is the twenty-fifth in a series of roleplaying guides in which we find out all the background information you need to roleplay a particular race or class well, without embarrassing yourself.
The Hunter is probably the oldest class in World of Warcraft. Before anyone in Azeroth took up an axe or sword, or learned anything of how to cast spells — even before they learned to write — they had to hunt for food. If they were like early Earth societies, the people of many nomadic groups would have relied on their hunters to bring in the meat they needed, as well as to protect the community from enemies. Back then, there would have been no such thing as fancy armor or complicated magical weapons. The relationship of a fighter to nature was just as important as the weapons he carried, if not more so.
Modern hunters in World of Warcraft come from the ancient tradition of those who learned to keep themselves and their families alive by living in harmony with nature. They learned the essential mysteries of survival in the wilderness, killing animals with stealth and primitive weapons, trapping them, and eventually turning predators and prey alike into friends and servants.
Addon Spotlight: Livestock
Every weekend (well, almost every weekend), Addon Spotlight takes a look at the little bits of Lua and XML that make our interfaces special. From bar mods to unit frames and beyond, if it goes in your Addons folder, we’ll cover it here.
Mounts and vanity pets are a bigger part of many people’s WoW than ever before. They don’t take up any space in our bags (yay!), there are achievements for them (meh!), and there are a lot of cool ones to find (even if the raven mount keeps eluding me and the rest of my guildies). However, Blizzard’s interface for these summonable beasts leaves a lot to be desired.
Livestock is here to fill that gap. It aims to handle all your vanity-pet and mount related needs, with the following features:
- Buttons to choose a pet or mount to summon
- Buttons to summon a random pet or mount
- Can ensure that you always have a pet out (i.e. resummon on zoning in to an instance, ressing, etc.)
- “Smart mount” feature to choose flying/ground mounts as appropriate
- Keybindings for all important function
This last feature is the one that makes it viable for me; if I have to click to mount up, I’m not going to use your mod.






